Olá!

Sou João Beraldo, game designer com foco na criação de conteúdo, seja através da escrita, level design ou mecânicas de geração dinâmica de conteúdo. Também trabalho há mais de uma década como lead de times de criação.

Clique nos botões abaixo para encontrar alguns exemplos de escrita para jogos, ou de encontros e sistemas dinâmicos.

Principais jogos

Pre-Alpha footage

Profane

Genre: Action MMORPG, Third-Person
Engine: Unity

Platforms: PC

Release date: TBA
 

Role: Lead Game Designer

  • Defined the Game Vision with the CEO

  • Designed Dynamic Content Systems (levels, Encounters, Quests)

  • Created the IP based on original art

  • Prototyped various game mechanics

  • Designed new levels, items and creatures for the pre-alpha

  • Built the game design team from scratch

  • Helped define the roadmap and workflows with other teams

website

Taikodom: Living Universe

Genre: Space Sim MMO
Engine: Unity

Platforms: PC

Release date: 2012

Role: Lead Game Designer

  • Designed AI, Quest and Dynamic Encounter content

  • Designed many levels

  • Worked with the Art team to create dozens of characters and ships

  • Lead a Team of 8 Game Designers of various specialties

website

Taikodom: Consortium

Genre: Space Sim MMO
Engine: Proprietary Engine

Platforms: PC

Release date: 2008
 

Role: Lead Content Designer

  • Designed the IP

  • Created 200+ quests and characters

  • Designed many levels

  • Written two companion Novels

  • Lead a Team of 4 Content Designers

website

Talaka

Genre: Platformer
Engine: Unity

Platforms: PC, others TBA

Release date: TBA
 

Role: Lead Game Writer

  • Created the IP based on Afro-Brazilian Folklore

  • Written Dialogues, Item Descriptions and UI text

  • Proposed the game's enemies and bosses

website

Venturion

Genre: Hyper VR Puzzler
Engine: Unity

Platforms: Location-based

Release date: 2017
 

Role: Senior Game Designer

  • Designed the Puzzles and levels based on a prototype

  • Created the IP

  • Written Dialogue and worked with voice actors

website

Angest

Genre: VR Adventure
Engine: Unity

Platforms: Gear VR

Release date: 2017
 

Role: Senior Game Writer

  • Co-Created the IP

  • Written Dialogue

  • Designed some of the Puzzles

website

Shiftlings

Genre: Puzzle Platformer
Engine: Unity

Platforms: PC, PS4, Switch

Release date: 2018
 

Role: Level Designer

  • Created some Levels

  • Designed some mechanics

website

Bid Wars: Pawn Empire

Genre: Auction & Store Management Game
Engine: Corona

Platforms: Mobile, Tablets

Release date: 2018
 

Role: Senior Content Designer

  • Designed the IP

  • Created quests and characters

  • Created some game mechanics

website

Starside

Genre: Match-3
Engine: Unity

Platforms: Mobile, Tablets

Release date: 2018
 

Role: Senior Content Designer

  • Designed the IP

  • Created Levels and characters

  • Created some game mechanics

website

Blubka

Genre: Edutainment Puzzle Adventure
Engine: Unity

Platforms: Mobile, Tablets

Release date: 2016
 

Role: Senior Game Designer

  • Designed game mechanics and puzzles

  • Designed all levels

website

Mine Quest 2

Genre: Auction & Store Management Game
Engine: Corona

Platforms: Mobile, Tablets

Release date: 2018
 

Role: Senior Content Designer

  • Designed the IP

  • Created quests and characters

  • Created some game mechanics

website

Flying Kingdoms

Genre: RPG & City Management
Engine: Flash

Platforms: Facebook

Release date: 2012
 

Role: Lead Game Designer

  • Original Concept and Core mechanics

website

Mistério dos Sonhos

Genre: Edutainment Puzzle Game
Engine: Unity

Platforms: Mobile, Tablets

Release date: 2014
 

Role: Lead Game Writer

  • Designed the IP

  • Created Characters and Dialogues

  • Created some game mechanics

website

© 2020 por JMBeraldo

JMBeraldo Criações LTDA-ME - 15.647.826/0001-14

Rua Pedro Victor 31 apt 94 - São Paulo / SP - joao.beraldo@gmail.com - (11) 96597-1064